Blockland Forums
Home
Help
Login
Register
Blockland Forums
»
Blockland Forums
»
Modification Help
»
Weapon Shell Ejection
« previous
next »
Print
Pages: [
1
]
Author
Topic: Weapon Shell Ejection (Read 992 times)
SolarFlare
November 14, 2007, 02:43:32 AM
How would I
force
a weapon to eject debris via script? Possibly two at once?
Ad Bot
Advertisement
Space Guy
November 14, 2007, 11:02:35 AM
Use the setImageAmmo system and the states to make it go through two "Debris Eject" states.
SolarFlare
November 15, 2007, 03:20:26 AM
Quote from: Space Guy on November 14, 2007, 11:02:35 AM
Use the setImageAmmo system and the states to make it go through two "Debris Eject" states.
Oh, and I want it to eject two different types of shell, not the same one. (I'm making the deku stick snap in half.)
Space Guy
November 15, 2007, 11:20:27 AM
Have more linked states. [Ready] -> [Fire] -> [ShellA] -> [ShellB].
Print
Pages: [
1
]
« previous
next »
Blockland Forums
»
Blockland Forums
»
Modification Help
»
Weapon Shell Ejection