Author Topic: Basketball dunking animation?  (Read 1182 times)

Was wondering if this was possible. I have no idea how it'd work, but if someone knows how to do this, let me know. I've asked my friends Wrapperup and Hata and they both are clueless as how to make it.

come on and slam

but for real though, this is a fantastic idea

and welcome to the jam

We really need upgrades on the actual sport weapons

Its your chance, do your dance at the space jam


This would be so cool

Alright.

That would be neat



don't forget the wham
im sorry i gotta continue the rhyme folks

This is entirely possible.
Just make it so it mounts a special image for the slam dunk (possibly rightclick when in mid-air?) that plays shiftUp and then Plant animations.
..i wonder if i'll make it

and welcome to the jam

We really need upgrades on the actual sport weapons
sport WEAPONS
Rugby with spears and cannonballs

This is entirely possible.
Just make it so it mounts a special image for the slam dunk (possibly rightclick when in mid-air?) that plays shiftUp and then Plant animations.
..i wonder if i'll make it
>Make special brick or sort of that that is a ring
>make it so the blockhead grabs on it after dunking
>Also make the blockhead do a 360 mid air
>everybody get up is time to slam now

This is entirely possible.
Just make it so it mounts a special image for the slam dunk (possibly rightclick when in mid-air?) that plays shiftUp and then Plant animations.
..i wonder if i'll make it
Is there a way to detect if a player is grounded?

Is there a way to detect if a player is grounded?
...uh...
onParentsGround do "wow ok u got grounded m8" end
totally legit code

Anyway, checking if Z velocity is 0 should be enough.

...uh...
onParentsGround do "wow ok u got grounded m8" end
totally legit code

Anyway, checking if Z velocity is 0 should be enough.
No, that would be buggy. Velocities jump around, even if only in small amounts.