Author Topic: Spacestation 13 playertype  (Read 246 times)

Quote from: Spacestation 13 Wiki
All crew members spawn with 100% health, and with 4 categories of damage: toxin, burn, and brute. Any damage taken will add to its corresponding category and subtract from total health. There is also brain damage, which works differently from the others. As one's health declines, they will find it harder to move around. At 0% health, the patient enters critical health. They will stumble around, fall in and out of consciousness, begin to slowly take suffocation as well as brain damage and have an ever-increasing chance to develop shock and cardiac arrest. If left untreated, they will eventually reach a certain amount of damage (overall, but brain in particular) and die. Generally, people are unlikely to survive 200 (-100% health) or more total damage.
Please make this possible. with doctoring and the such, it would be amazing. Its alot to do but i think it would be worth it.
Damage would be taken to limbs instead of the whole player
« Last Edit: August 14, 2014, 06:20:54 PM by synthesispandabot »

Wasn't there a thread a while back about making an SS13 gamemode for BL?
If we're gonna have playertypes, we might as well have the whole thing for stuffs and giggles clowns.