Poll

Would you like automatic mod synchronization when joining servers?

Yes
1 (25%)
Neutral
0 (0%)
No
3 (75%)

Total Members Voted: 4

Author Topic: [IMPLEMENTED] client side add-nns synchronization feature request  (Read 2325 times)

i wonder about the possibility of a client-sided framework for creating server GUI rather than a direct transfer of code
RTB had something similar and noone ever used it

No, it's quite logical. If they were enabled by default, players would have 30 minute + download times when they first start playing, and would probably quit.
This. They can be quite large and time consuming downloads, and they're not necessary to play the game

RTB had something similar and noone ever used it
that was still a framework to send GUI wasn't it

either way it wasn't really fleshed out enough to be useful