No.This stuff got failed.
No it didn't I thinkYou can actually edit one of the files (the server.cs one I think?) and where it lists the weapons the ibbs will have ///s before it. Remove those and you can use it.
{ exec("./Support_RaycastingWeapons.cs"); exec("./Support_DrawLines.cs"); exec("./Support_AltDatablock.cs"); exec("./Effect_Electrocute.cs"); exec("./Effect_Fire.cs"); exec("./Weapon_Rotary L.cs"); exec("./Weapon_Rocket L.cs"); exec("./Weapon_Nailgun.cs"); exec("./Weapon_Shotgun.cs"); exec("./Weapon_Chaingun.cs"); exec("./Weapon_Sniper Rifle.cs"); exec("./Weapon_Machine Gun.cs"); exec("./Weapon_Static Beam.cs"); exec("./Weapon_Railgun.cs"); exec("./Weapon_Missile Storm.cs"); exec("./Weapon_Super Shotgun.cs"); //exec("./Weapon_NoTime.cs"); exec("./Weapon_TwinSpamRifle.cs"); exec("./Weapon_SawTomahawk.cs"); exec("./Weapon_SawbladeRifle.cs"); exec("./Weapon_DoubleMagnum.cs"); exec("./Weapon_Nitro Stream.cs"); exec("./Weapon_FireballMissile.cs"); exec("./Weapon_StrongMissile.cs"); exec("./Weapon_AlloyCannon.cs"); exec("./Weapon_RocketPunch.cs"); exec("./Weapon_SpiralMissile.cs"); exec("./Weapon_ShotgunMissile.cs"); exec("./Weapon_TwinBayonets.cs"); exec("./Weapon_Volley Gun.cs"); exec("./Weapon_Spin Shotgun.cs"); exec("./Weapon_Fireball Rifle.cs"); exec("./Weapon_TwinSMG.cs"); }
Nope this is all:Code: [Select]//exec("./Weapon_NoTime.cs");
//exec("./Weapon_NoTime.cs");
This one's it, I forgot it was named differently.Yeah take off the two slashes and that should be it