Author Topic: Car Spawner GUI  (Read 494 times)

Basicly a Car Spawner GUI with the features:

- Car list
- Car Color
- Spawn Car
- Teleport Car to Player
- Clear Car

and when the player leaves the server or leave the car alone for a while it disappears automaticly
« Last Edit: January 20, 2015, 10:27:53 AM by Filipe »

Bump, there should also be some admin preferences to turn it off or on

It should be event output-based, IMO, and have prefs for spawning at bricks vs spawning at players.  Also a pref for enabling whether players can use /cmds to spawn a vehicle to player or not.

OnPlayerEnterZone >> NB:VehicleSpawn >> SpawnerGUI <bool>  (At Brick)

OnVariableTrue >> Player >> SpawnerGUI <bool>  (At Player)

Where the boolean is just unchecked to start out with no saved changes, and always starts with a "standard" setup, and checked means it preserves the settings from the last update.
« Last Edit: January 20, 2015, 11:23:13 AM by SWAT One »

It should be event output-based, IMO, and have prefs for spawning at bricks vs spawning at players.  Also a pref for enabling whether players can use /cmds to spawn a vehicle to player or not.

OnPlayerEnterZone >> NB:VehicleSpawn >> SpawnerGUI <bool>  (At Brick)

OnVariableTrue >> Player >> SpawnerGUI <bool>  (At Player)

Where the boolean is just unchecked to start out with no saved changes, and always starts with a "standard" setup, and checked means it preserves the settings from the last update.
I don't quite get what you're trying to come up with.