Author Topic: Psychonauts - 10th Anniversary Today!  (Read 2815 times)

happy 10th anniversary of tim schafer's last good game



Man I'm playing the game right now and it's pretty good. I'll probably have this 100%ed by the end of this week.
I'm looking forward to adding you to the list of psychomasters :)

Having any current difficulty? The figments can be mind-bending at times.

Well I kept to my promise. Here's your proof of the 100% completion:
http://steamcommunity.com/sharedfiles/filedetails/?id=404704774
It was nice to play something fresh and new, one of best platformers I've played. I just kind of wish it was longer and a bit more challenging. Meat Circus was ridiculously easy (even if the steam version made you lose lives on it), I rarely died, the boss fight is a joke and it's disappointing because I always see people talking about how hard it is. Still overall a pretty good game, I see myself replaying it in the future.

all these games ending with "nauts" are confusing me
two are essentially sandbox games (Scribblenauts and Super Scribblenauts)
one's a moba (Awesomenauts)
and another one is this (Psychonauts)

I'd rather not.

Seriously though. By using a physics glitch, the first part (the escort mission) is skippable. The grindrails segment is easy, and the boss fights just require liberal use of the shield and telekinesis. It's certainly a massive difficulty spike, but it's nowhere near the hardest game level ever, and playing as that character we both know about in the final boss fight seems to make up for it.
Doesn't mention the water climb because forget that stuff.

Meat Circus was ridiculously easy (even if the steam version made you lose lives on it), I rarely died, the boss fight is a joke and it's disappointing because I always see people talking about how hard it is. Still overall a pretty good game, I see myself replaying it in the future.
Added you to the list, but... :| what the forget.

Meat Circus is a difficulty spike so high it can knock planets out of orbit. The Steam version removes the ability to lose lives, but they kept the escort mission (which is absolutely evil), and the boss fights can be tough until you figure out how to crack them.

Doesn't mention the water climb because forget that stuff.
I gotta leave some secrets up in the air :P I enjoy the sound of player tears falling as they have to reattempt that single platforming challenge over and over again.

Added you to the list, but... :| what the forget.

Meat Circus is a difficulty spike so high it can knock planets out of orbit. The Steam version removes the ability to lose lives, but they kept the escort mission (which is absolutely evil), and the boss fights can be tough until you figure out how to crack them.
Well let me rephrase what I said, the level is a pretty huge difficulty spike when compared to the past levels and I was getting pretty frustrated in the escort mission with the second sword thrower, but then I figured out I could just use levitation off the side of platform and continue that way.
The final boss fight had a pretty simple pattern to it so it made it pretty easy to beat.
I do really like the tone of the level, the look, feel, and music really set it up well as a final level.

i got this game a ong time ago and finishe d the tutorial but neever touched it again and heard unanimoustly that it is amazing i should ply sometime

i remember really wanting it when it came out but i never got it

Only 2 days (1 day here, but Double Fine is American) left until the Anniversary! My body is ready.

someone buy me this pls

GUYS! It's Psychonaut's official 10th anniversary, and to celebrate you can now buy the game for $1.50 just for today. High recommended that you do it!

http://store.steampowered.com/app/3830

I've always wanted to play this game!!!

i don't know if i could persuade someone irl to give me $1.50 today though :/

pls don't get it for me though i don't want to owe you

EDIT: nvm i'm good my sister's a big tim schafer fan B)
« Last Edit: April 19, 2015, 08:49:05 PM by childofdarkness016 »