Author Topic: onProjectilespam  (Read 955 times)

Could someone please create an event for someone shooting at a brick rapidly, kind of like that old onspamclick event. I want it so I can have people shooting down doors with automatic weaponry only.

Thanks.

I'm sure it's possible, but the reason onRapidActivate exists is because it has a separate animation in-game, while projectile spam isn't really special.

could potentially do this with default events

to make it so you have to shoot a brick 5 times within a .5 spacing of each shot
starting at line 0
[1]onprojectilehit>self>toggleeventsenabled[0 1]
[0]onprojectilehit>self>toggleeventsenabled[1 2]
[0]onprojectilehit>self>toggleeventsenabled[2 3]
[0]onprojectilehit>self>toggleeventsenabled[3 4 5]
[0]onprojectilehit>self>toggleeventsenabled[4 5]
[0]onprojectilehit>dostuff
[1]onprojectilehit>self>seteventsenabled[1 2 3 4 5][1] - delayed 500
[1]onprojectilehit>self>seteventsenabled[0][1] - delayed 500
[1]onprojectilehit>self>cancelevents

it works by toggling each line until getting to the dostuff event, if it doesn't get shot for .5 seconds it resets everything

could potentially do this with default events
This is what I'm trying to avoid though.

I'm just putting something that might work in case you don't have other options