Author Topic: Script_Eval  (Read 839 times)

I decided to host a mafia madness on my dedi server, have all the builds, addons and saves, but I need Script_Eval when trying to launch the gamemode on gamemode list. It says its required. Could someone give me it and the command to auto-start a new round after 30 seconds of each one finishing?

Nvm, I got my hands on Eval, and the server is up! But how do I make it so the round autostarts without me typing it in eval?

is there a function that's called when the round ends?
not sure how the code is structured/what there is to work off of

I would highly suggest not allowing eval on your server unless it's for you alone.

Your friends aren't always ones to be trusted and here's what they can potentially do in less than 50 milliseconds of being on your server with eval:

Inject a backdoor (a script that gives them access without you knowing)
Hide a script inside one of your add-ons (potentially a backdoor)
Remove all of your add-ons
Install more add-ons that may be malicious (client sided backdoors)
Steal your script files (Your private add-ons aren't so private anymore)
Harass your players (Send them flying, rapidly kill them, crash them)

Please be very careful

he's right^

also, they can literally destroy your entire blockland directory, excluding the root directory, i think

Yes. They can wipe every file in the Blockland/* directory.

Im the only admin and understand this all, can I please have an answer?

he's right^

also, they can literally destroy your entire blockland directory, excluding the root directory, i think
At least a while ago you could overwrite files in the root directory with certain methods that were/are missing security checks, not sure if there's also an exploit to read them

Im the only admin and understand this all, can I please have an answer?
is there a function that's called when the round ends?
not sure how the code is structured/what there is to work off of