What this is:
Pyramidal Push is a gamemode idea that I've had for a while. In this mode, attackers (Red) must take over the Pyramid and capture the point at the top, while the defenders (blue) must, well, defend.
What is different is that the salvage mod will be running, and the red team starts far away from the Pyramid. Red must set up a forward base with checkpoints in order to have a successful siege. Blue must use this to their advantage: stop red from setting up a forward base and upgrade their own defenses. Blue also gets a two minute prep time when the round starts to build and make upgrades to the pyramid. Both teams have salvage and repair tools and full loadouts (I will be using T+T).
tl;dr here's how it works:
- Blue gets 2 minutes to build.
- Red spawns after 2 minutes and must walk to pyramid.
- Red must set up forward spawn with checkpoint bricks while blue must try to stop them.
- Round ends if either Red captures the point at the top or Blue successfully defends for 20 minutes.
The Amazing Build
It's the default pyramid build with a few modifications, what more do you want?
- Don't be a richard. This includes everything from blocking the spawn to destroying other people's work.
- Respect yourself and others.
- Don't act dumb. Use common sense, please.
Rules subject to change
Hosting times
Hopefully I can host tonight at around 6:00pm central time. If it's popular I'll host it Thursday again as well.
When the server starts the actual game won't start until I get enough people. I'll probably start the minigame at around 20 people and/or 6:30pm.