Author Topic: Event that detects weapons in tool bar  (Read 932 times)

Basically, an event used to detect weapons in a person's tool bar. If a weapon is detected, a brick could change color and set a sound off. Pretty cool idea.

Use VCE.

<var:player:currentItem>
<var:player:item*>


* = A number that's 1-5.

inb4airportsecurityroleplay

inb4airportsecurityroleplay
Its sorta for a Papers, Please sort of RP

Use VCE.

<var:player:currentItem>
<var:player:item*>


* = A number that's 1-5.
I dont know how to script, you wizard

there was a fail binned one

I dont know how to script, you wizard
LOL
this'l work for your purpose:
bleh > self > vce_ifvariable > <var:pl:currentitem> == hammer
onvariabletrue > bleh > do stuff

LOL
this'l work for your purpose:
bleh > self > vce_ifvariable > <var:pl:currentitem> == hammer
onvariabletrue > bleh > do stuff
Can I get a link to VCE?
No links?
« Last Edit: July 31, 2015, 09:48:24 PM by Agent Legit 22 »


« Last Edit: August 01, 2015, 12:05:40 AM by Masterlegodude »