Author Topic: I have Some Questions Please!  (Read 1005 times)

HI People! Here are my Questions:

1st. How can i do an Auto-Map Selecter or Map Vote? Is There an Event or some Trick?

2nd. So i made a Zombie Infection Server, Survivors have to Survive for 8 minutes but when 40 Seconds is Left, i want a Brick or a Vehicle to Appear and when survivors gets in it, they win.

Hope Someone can answer my Questions! Thank you! <3

@ #1, im not sure, you could probobly accomplish this with some fancy VCE events.

@ #2 Not sure about that either lolz

As far as I know, #1 requires a script to be running on the server to pull off. I'm not sure of where you can find one or how to get it set up, but I know that there are a few different scripts that pretty much do what you're looking for.

#2 could be done with a script like what was in Zapk's Infection (where everyone has to get into a vehicle or die for the minigame to reset), or an event that detects whether players are in a vehicle or not; when a player enters the vehicle, the minigame will reset or cause the players' team to win.

The vehicle spawning could be done with a very long delay;
Code: [Select]
[round length in milliseconds] onMinigameReset > Self > setVehicle > [Vehicle]If the delay is rejecting a value of 7 minutes and 20 seconds, you can use a relay to increase the timer's length, i.e.
Code: [Select]
[five minutes in milliseconds] onMinigameReset > Self > fireRelay
[three minutes 20 seconds in milliseconds] onRelay > Self > setVehicle > [Vehicle]

I'm assuming you have slayer for this, by the way.

Thanks Buddy! I'll sure try that Once i get into My Server! Hope someone could give me a link for the Map auto select Script you told me about! Thanks Again!

#2 could be done with a script like what was in Zapk's Infection (where everyone has to get into a vehicle or die for the minigame to reset), or an event that detects whether players are in a vehicle or not; when a player enters the vehicle, the minigame will reset or cause the players' team to win.

The vehicle spawning could be done with a very long delay;
Code: [Select]
[round length in milliseconds] onMinigameReset > Self > setVehicle > [Vehicle]If the delay is rejecting a value of 7 minutes and 20 seconds, you can use a relay to increase the timer's length, i.e.
Code: [Select]
[five minutes in milliseconds] onMinigameReset > Self > fireRelay
[three minutes 20 seconds in milliseconds] onRelay > Self > setVehicle > [Vehicle]
delays go up to 30 seconds
a relay with toggling events would work though, to count how many times the relay has happened
or a more visual way would be with print bricks and onprintcountunderflow

1. You could have a map rotation, bu coloring the slayer team spawns through events. If the team colorals arent on the spawns, then players don't spawn there. For voting, you can have zones around the entire map using these events:
Oninzone self retrocheck [last msg] vote stuff
On var true self modvariable upvotes add 1

I can go more into detail when i get home, but i am on my phone.

2.this is actually very. Do this
Onminigamereset self modvariable [timer] set 480
Onminigamereaet self firerelay
[1000] Onrelay self fireeelay
Onrelay self if variable timer = 40
Onvariablerrue NAMED BRICK disappear 0

All you need is VCE. Add me on steam (DragonoidSlayer) so i can help you with these events.

Also, slow down on the topics. I counted 12 or 13 topics from you in this month alone.

Well, sorry because i got a new PC and i needed to get on my feet again :(

Well, sorry because i got a new PC and i needed to get on my feet again :(
And making 13 topics in a week will help you with that?