Author Topic: Gravity Events / Playertype?  (Read 420 times)

I want some sort of events or playertype that allow me to make players have their gravity changed.
A playertype for each direction could be sorta brute-forced with events, but I'd prefer events that work with different playertypes or at least with only one playertype that is the only playertype that responds to the events.
Basically, gravity modification so it goes in different directions.
Possible?
Yes/No?

sounds possible, but very hacky to do
also keep in note that players can't rotate on the z plane so if their gravity was up, their head would be touching the ceiling and they'd have no way to move around. same goes for any gravity direction other than down.

and you can already achieve this using zone events, if you need certain zones that have gravity changes in them. they won't work on vehicles though.

I definitely recall being able to do this via zone bricks/events
But they're super hacky, and have been fail-binned before.

Problem with the current zone events is that they are very glitchy. I have actually been working on a new version of zones.

Although your request can be hacky and probably difficult, I don't think this would work well.
From what it looks like from what you want, you can't force a player to not be counted in a physical zone (gravity), please correct me otherwise if I am wrong about this. I think modifying the engine is your only answer if you really want this to work.
« Last Edit: September 13, 2015, 01:32:24 PM by Kyuande »