Me alongside some of my friends have began developing a BL edition of Monstrum, a popular horror game set aboard a dark and claustrophobic cargo ship.
Screenshots:



In the game you will encounter one of three monsters. The monsters are currently being modeled and coded, but we're in need of an animator.
Models and preferences:
Brute
Model:
http://p3d.in/aQSYVPreferred animation: Current state while idle. Similar to the blockhead's while moving.
Walkspeed: Normal (blockhead speed)
Health: 500
Jets - No
Ability to jump - Yes
Hunter
Model:
http://p3d.in/AAFBhPreferred animation: Standing upward while idle. Similar to the blockhead's OR On all fours while moving.
Walkspeed: Normal
Health: 250
Jets - No
Ability to jump - Yes
Fiend
Model:
http://p3d.in/BhUNlPreferred animation: Floating (the no legs will create this effect) with no bounce when idle. Floating with no bounce while moving.
Walkspeed: Normal (blockhead speed)
Health: 750
Jets - Yes (preferably invisible emitter)
Ability to jump - Yes
If you're interested in contributing to the project leave a post here, send me a forum message or contact me over steam @
http://steamcommunity.com/profiles/76561198050607953/ where I can lend you the files.
WIP models will be posted later on.