Author Topic: Slayer-compatible Minigame+Mapcycle?  (Read 526 times)

I want a mapcycle that's compatible with the current version of Slayer and cycles maps and minigame settings, so different maps can be different Slayer modes and settings. Can someone figure out how to make the old Slayer mapcycle see the preferences things again or can Bio-hazard (his name's all fancy but I don't know in what way) add this to his mapcycle? The thread that requested a mapcycle that caused him to make his said "All I would like is for a mod where I can use with SLAYER that cycles and or shuffles through maps (also while loading environment if possible)"

So, things that are wanted for the New Mapcycle or to be added/fixed in the old mapcycle if Greek or someone else cares:
-Works with Slayer for the most recent version.
-Cycles maps.
-Changes Slayer minigame settings based on what map it's loading.
-Changes Environment Settings based on what map it's loading.
« Last Edit: March 31, 2016, 03:22:45 PM by SuperSuit12 »


Looked at it and how Gamemodes actually work. That's... Actually a much better idea. People only have to load up the addons needed for each map. I didn't know maps could be attatched to gamemodes just by sticking a .bls in there. I'll use this tomorrow. How do you make a Slayer game start for each gamemode automatically in the gamemode files?
« Last Edit: March 31, 2016, 08:54:37 PM by SuperSuit12 »

Follow the "Embedding Slayer in Your Game Mode" instructions here: https://bitbucket.org/Greek2me/slayer/wiki/Modding#rst-header-embedding-slayer-in-your-game-mode

You can also use any of your minigame favorites files (located in config/client/Slayer/config_saved) rather than the last.mgame.csv and last.teams.csv.

Okay, thanks. I've started working on that... Is there an easy way to copy all enabled addons into a gamemode? (Or rather, the names into the gamemode.txt)
I'm having trouble remembering what all it needed even without having to copy them from the enabled list into the gamemode.txt... I'm trying to reduce download time.
« Last Edit: April 02, 2016, 01:02:58 PM by SuperSuit12 »