Author Topic: playertype that "dodges" in whichever direction you're moving instead of jets  (Read 2879 times)

That is in the direction you are looking, not the direction you are moving in.
ye i mentioned that

i don't want to sound pushy but is there any word on when this could be done?
its been 15+ days it's hard to be pushy now


https://forum.blockland.us/index.php?topic=299700
Sorry for the delay I spent a lot of time on this making it smooth and as fluid feeling as possible
I also legitimately spent 2 hours getting the sounds from a extracted overwatch folder of 16,000 sounds (not an exaggeration I actually was looking through sounds for two hours) that were all unlabelled

that playertype is pretty cool and i'll still try and find something to use with it, but it still isn't really what i'm trying to go for

as i said in the op i wanted to spice up melee fights, but being forced to telegraph which direction you're going to doesn't add nearly as much as forcing your opponent to adjust to dashes after / during the dash, rather than before the dash, so if you could i'd really love it if you'd make a separate version that dashes in whichever velocity(?) the player is moving in

i understand that it wouldn't be good for any deathmatch with ways to alter another player's velocity forcibly, but i don't see how it could be troublesome for melee weapons

I also legitimately spent 2 hours getting the sounds from a extracted overwatch folder of 16,000 sounds (not an exaggeration I actually was looking through sounds for two hours) that were all unlabelled
i have the same exact .zip and know your pain
trying to find a single junkrat voiceline sucks ass