that playertype is pretty cool and i'll still try and find something to use with it, but it still isn't really what i'm trying to go for
as i said in the op i wanted to spice up melee fights, but being forced to telegraph which direction you're going to doesn't add nearly as much as forcing your opponent to adjust to dashes after / during the dash, rather than before the dash, so if you could i'd really love it if you'd make a separate version that dashes in whichever velocity(?) the player is moving in
i understand that it wouldn't be good for any deathmatch with ways to alter another player's velocity forcibly, but i don't see how it could be troublesome for melee weapons
I also legitimately spent 2 hours getting the sounds from a extracted overwatch folder of 16,000 sounds (not an exaggeration I actually was looking through sounds for two hours) that were all unlabelled
i have the same exact .zip and know your pain
trying to find a single junkrat voiceline sucks ass