Author Topic: Large Playertype  (Read 1094 times)

Is it possible to make a custom playertype that's the size of 16x16x30 with the same attributes as the default standard playertype (with a modifiable player movement speed). I don't know much about playertypes at all and I'm not even sure if you can make them bigger than the default max scale size through events.

I've always wanted to build detailed levels and I'm just not good at detailing at the default scale. This new playertype should be around the same height as a Source Engine player relative to 16 studs being 32 hammer units horizontally and 30 bricks being 72 hammer units vertically.

If movement speed scales with the actual player, I'm almost certain the player will be moving too fast in comparison to the Source Engine games. I don't really care much for the movement speed but it would be a nice treat to be able to adjust that.


the main issue with this is gravity will still be the same, eg you'll be like moon jumping. not sure if theres a way to fix this. the movement speed definitely can though

the main issue with this is gravity will still be the same, eg you'll be like moon jumping. not sure if theres a way to fix this. the movement speed definitely can though
you can modify drag

Sweet glad to hear that it's possible. Like I said I have no prior knowledge of how to create a playertype, so good luck to who ever takes on the task for themselves. This will be a godsend for some projects I'm willing to make 1:1 scales (relative to this playertype).

If someone does this then they'll have to import the dts model and then redo all the default animations(?).

I take it this is a little too difficult for what it's worth? If that's the case, it's fine by me. I deal with a lot of game development or mod creation for existing games, Blockland addon creation just isn't my thing really. So I understand if it's not worth the time to make it.