Author Topic: [VCE] How to create menus?  (Read 1947 times)

if you know the player is standing somewhere, you could use onChatMsg, unless there's a version that works globally
or you could have a loop constantly active checking for <var:cl:lastMsg> to change

or you could have a loop constantly active checking for <var:cl:lastMsg> to change
would this be done with relays or something else?

relays would only let one person use it at a time
instead you would probably need to use print counts or projectile loops

easiest would probably be to use a print count loop, and have a counter with VCE as a timeout, so it ends the loop if the player doesn't use the menu for X seconds

relays would only let one person use it at a time
instead you would probably need to use print counts or projectile loops

easiest would probably be to use a print count loop, and have a counter with VCE as a timeout, so it ends the loop if the player doesn't use the menu for X seconds
along with this youd need to make sure a second person couldn't press it before the timeout

along with this youd need to make sure a second person couldn't press it before the timeout
why?
that's the whole point of using a print count loop instead of a relay

why?
that's the whole point of using a print count loop instead of a relay
oh wow i completely missed that wtf
nevermind lol