Author Topic: Quake Champions Early Access ITS OUT  (Read 3018 times)

If anyone here is going to buy it can you tell me if its worth it after you've made up your mind, would appreciate it.

If anyone here is going to buy it can you tell me if its worth it after you've made up your mind, would appreciate it.
if you are ok in experiencing bugs and telling the developers about the bugs to help make the game better, you could buy it, but if you are not ok with the bugs, i wouldnt reccomend it

I love how doomguy is in the center while quakeguy is off to the side. You know, cause it's a quake game.

there's no skeleton guy so this game is trash

if you are ok in experiencing bugs and telling the developers about the bugs to help make the game better, you could buy it, but if you are not ok with the bugs, i wouldnt reccomend it
The only real issue I've heard is the netcoding. Game requires around .5 MBPS upload speed (megabytes not bits) and I've heard connection lag = FPS lag as well. Kinda odd.

This shouldn't be an issue for people who have Internet that isn't stuff, but I could be wrong.

The only real issue I've heard is the netcoding. Game requires around .5 MBPS upload speed (megabytes not bits) and I've heard connection lag = FPS lag as well. Kinda odd.

This shouldn't be an issue for people who have Internet that isn't stuff, but I could be wrong.
well stuff i have 0.94 mbps upload speed

when i was playing the free beta the performance was absolute stuff. my fps would just drop every now and again for seemingly no reason which is completely unacceptable in a game like this. for comparison i'm able to run overwatch at like 150-200 fps at a steady framerate. i guess the real reason was the game having some horribly programmed netcode

also if you're one of the guys who thinks 0.5 mbps is required for modern games here's a word for you. i know you aren't one of those people but forget you i want to make this argument anyways. i did some speed tests while playing warsow (a free quake clone) and my pc was saying that i was only using 32 kbps upload and anywhere from 15-40 kbps download and that's because the game doesn't have to send that much over the internet. games typically only send updates for player positions and velocities and what not and forget all else which means those sorts of games shouldn't be using up that much bandwidth. quake champions is using .5 mbps because whoever designed the netcode is trash at making online play work good
« Last Edit: August 25, 2017, 10:50:14 PM by Gytyyhgfffff »

stuffty loving esports wannabe trash forget this loving nuquake garbage

i hate cosmetics mostly because they boil down to just being neon green and pink paints with edgy costumes.

this game is good, i have no problems with the internet because i don't live in a third world country