Author Topic: A small city  (Read 4988 times)

i have a reason to "put myself down";
literally no reason to put urself down for being creative

it's a neat build keep working on it

UPDATE 2

the roads are now single-laned, thank you



also added some furniture and decided to recolor the walls, since Super Steve's Bro 2.0 said "the fast food got puked by a clown"..

thanks to Cubone½ and ßlöükfáce, i changed the color of the tiles, like you said.

sorry for the blur, though

there is also a kitchen in the corner, but i didn't add anything yet.



the restaurant looks way cleaner now..
« Last Edit: January 03, 2018, 05:52:10 PM by BlocklandBlockoCity »

ur making some rly nice progress here keep it up!

UPDATE 2.5

fast food lights are supposed to be beige, but there isnt any beige light, so i had to go with orange..

too bad eksi's ambient lights are too bright for rooms like these. it would be good if i only needed one plate for both the flare and light :(
« Last Edit: January 03, 2018, 06:47:10 PM by BlocklandBlockoCity »

too bad eksi's ambient lights are too bright for rooms like these. it would be good if i only needed one plate for both the flare and light :(
not quite sure what u mean by this, are u putting lights on both glowing plates on each suspended light.. thing?
surely u could just have it on the bottom one!

that's...actually really forgetin neat. better than i can build ofc
really love that interior color scheme

not quite sure what u mean by this, are u putting lights on both glowing plates on each suspended light.. thing?
surely u could just have it on the bottom one!
i mean i had to use two plates, the upper one for the ambient light and the lower one for the flares, so i wished both the amb lights and the flare lights (which doesn't emit any light at all) were combined to a single lights, instead of separates, because when looking a bit upward, the flare rendered in the lower plate disappears, because it gets obscured by the upper plate, used as the ambient light; and that is pretty much of a problem, sometimes, but since all of this is an endless zombies map, i don't think i should care much about that problem, though.

also, the amb lights eksi's pack provides are way too bright when i use shaders

even using the 1/2 doesn't solve the problem

that's why i have to use dim/dimmer lights instead
that's...actually really forgetin neat. better than i can build ofc
really love that interior color scheme
thanks, it feels better than the previous wall.

literally no reason to put urself down for being creative

it's a neat build keep working on it
thanks!

this is really nice dude.

you somehow manage to make intense colors feel easy on the eyes, it also feels quite detailed yet its simplistic. its hard to explain but its very well done.
i'm underestimating myself, i suppose;
i probably never thought i would ever be able to build stuff like these lol
« Last Edit: January 04, 2018, 11:12:19 AM by BlocklandBlockoCity »

Wow, I love seeing the improvements between updates. Looks great!