[sort-of quoted from me in a different topic as a request]
One problem I have with the system is that that no input events have "Options" you can set: If I wanted to be able to detect when a specific kind of projectile (and no other) hit my reciever, I'd have to write code for these events:
onProjectileHit (generally)
onGunBulletHit
onAkimboBulletHit
onRocketHit
onTankShellHit
onArrowHit
....
onRadioWaveHit
onPongBallHit
onPinballHit
...
Would it be possible to extend or change the system so you could select one or possibly two options for an input event? There is already enough space on the menu for an extra selector box for the "<NAMED BRICK>" target, so a text box or selector might fit in the same space for choosing the input. I imagine it would look something like this: