---Always---
this goes without saying much, this command is an input, it makes it so something will always preform that task, say you want to have something shoot in one direction (for a challenge) consistantly and not stop (set the delay before that so it doesnt shoot 1 shoot every 0 seconds (YIKES)
---Preform multi---
this is an outputISH thing, it can be enabled at the end of an event, say you want a brick to light up, then another, instead of making a long list (or useing relay (i dont know how to use relay)) you could just tell it which bricks and the delay between each one