Author Topic: OnToolHit  (Read 654 times)


 OnToolHit


 Something like when the Hammer, or, for example, a sword or Crowbar would be used as an Input Event. As soon as the tool hits the brick, it activates the rest of events.


 Tell me weather or not this is done, IMMEDIATELY.

OnToolHit


 Something like when the Hammer, or, for example, a sword or Crowbar would be used as an Input Event. As soon as the tool hits the brick, it activates the rest of events.


 Tell me weather or not this is done, IMMEDIATELY.
The sword doesnt work with onprogetilhit(or whatever the spelling is)
« Last Edit: September 27, 2008, 02:07:23 AM by Zer0guy »

The sword does use a projectile, "Sword Slice" in the spawnProjectile events, so onProjectileHit should work...

For the hammer and wand specifically (not Wrench), onToolBreak might work. (although the brick is destroyed...)

The sword does use a projectile, "Sword Slice" in the spawnProjectile events, so onProjectileHit should work...

For the hammer and wand specifically (not Wrench), onToolBreak might work. (although the brick is destroyed...)

 That's what I mean. And the sword does not appear to work. But I would rather not have the brick broken.