Author Topic: Permanent Brick Damage  (Read 625 times)

I just need something that when you destroy bricks with like a rocket launcher the bricks break like the Destructo Wand hitting them meaning they don't respawn.

onBlownUp->self->killBrick. Copy and wrench the bricks you want destroyed, unless you want every brick destroyed, in which case I think a script could be easily made... or you could set brick respawn time to something ludicrous like 99999 when making a minigame.

The script wouldn't be that hard but if you wanted diffrent bricks too have diffrent ammount of damage resistance it might be a problem Rky had somthing like this for his Rpg.