Author Topic: NEW EVENTS  (Read 897 times)

OnActivate>namedbrick>Appear4good
OnActivate disappear4good

for like doors instead of doing the colliding and rendering on activate and al that TAKES TOO LONG


OnActivate>Self>Pickupbrick
OnActivate>Self>Placebrick

Perfect for Challenges tho mabey this might be more of a mod


OnActivate>Namedbrick>Brricktransform

Kind of like The player transform one accept with bricks

Onactivateallbricks>self>disappear>namedbricks>________>________>__________ETC.

for escape games also you have to activate a certain # of bricks to make something disappear
« Last Edit: October 17, 2008, 05:07:15 PM by Tooie »

off topic- still in tob?

on topic- (bold is my comment)
OnActivate>namedbrick>Appear  ???

for like doors instead of doing the colliding and rendering on activate and al that TAKES TOO LONG


OnActivate>Self>Pickupbrick maybe
OnActivate>Self>Placebrick maybe

Perfect for Challenges tho mabey this might be more of a mod


OnActivate>Namedbrick>Brricktransform why

Kind of like The player transform one accept with bricks

The brick transform thing... I think it would damage your blockland. I mean, think about it: Place a 1x1 inside 64x64 blocks and transform it into a 64x64 block.

The brick transform thing... I think it would damage your blockland. I mean, think about it: Place a 1x1 inside 64x64 blocks and transform it into a 64x64 block.
It's not possible anyway.

Brick transform =/= brick size changer.

Brick transform = brick location changer

Which is possible by placing a duplicate in the new location and deleting the old brick.

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Brick transform = brick location changer

thats what i mean it goes to another brick
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The brick transform thing... I think it would damage your blockland. I mean, think about it: Place a 1x1 inside 64x64 blocks and transform it into a 64x64 block.
Thats NOT what it is, it  is like PLAYER TRANSFORM!!!!!!!!!!!!!!!!!!
« Last Edit: October 17, 2008, 05:12:05 PM by Tooie »