Author Topic: shorter jump playertype?  (Read 989 times)

Sounds simple to me. I want it for a single player challenge that i may make.


B-but..........d.....er......

PLATFORMING CHALLENGES?!?!

bumporama,

are you handicapped? you don't need to have it on at all times

Code: [Select]
datablock PlayerData(PlayerHalfJumpArmor : PlayerStandardArmor)
{

   jumpForce = 5 * 90; //8.3 * 90;
   jumpEnergyDrain = 0;
   minJumpEnergy = 0;
   jumpDelay = 0;

   minJetEnergy = 0;
   jetEnergyDrain = 0;
   canJet = 0;

   uiName = "Half Jump Player";
};
That should work.

Code: [Select]
datablock PlayerData(PlayerHalfJumpArmor : PlayerStandardArmor)
{

   jumpForce = 5 * 90; //8.3 * 90;
   jumpEnergyDrain = 0;
   minJumpEnergy = 0;
   jumpDelay = 0;

   minJetEnergy = 0;
   jetEnergyDrain = 0;
   canJet = 0;

   uiName = "Half Jump Player";
};
That should work.
so how you use it?

Code: [Select]
datablock PlayerData(PlayerHalfJumpArmor : PlayerStandardArmor)
{

   jumpForce = 5 * 90; //8.3 * 90;
   jumpEnergyDrain = 0;
   minJumpEnergy = 0;
   jumpDelay = 0;

   minJetEnergy = 0;
   jetEnergyDrain = 0;
   canJet = 0;

   uiName = "Half Jump Player";
};
That should work.

Hao2mak an add-on