Author Topic: LockPick  (Read 632 times)

I want LockPick to open door...

Like Oblivion lockpick

When you get a lockpick and you set a events on a door that will open a window with same animation like oblivion.

When you fail, first idea you lost it or second idea you lost 1 of 5 chance with this lockpick and if you lost all the chance you lost the loockpick (It dissapear).

Make new event like on lockpick hit, succes and fail.

USE?
To open door with difficulty and make some challenge and make security to the door that can be pass.

Can that be possible...    

Can you note this idea 1 to 10 
1 FAIL and 10 Epic

Did someone play at Oblivion?
« Last Edit: November 05, 2008, 08:24:19 PM by RC »

3/10
some ppl want privacy

Easier idea. Use the events (some mod has this) That lets you check if you have an item in your inventory. Check to see if it has a lockpick (can have different lock picks for harder doors), and if it does it opens the door.

Or just use the key, right?
Just make the key REALLY hard to find.

Use the variable events, and make it so, once the key/key item/ ect hits the door, there's a 1 In 8 chance that It would open.