Author Topic: playSound  (Read 1230 times)

As an output event for players.



I understand the concept, but wouldn't it just work if you set the sound to a nearby brick? Unless you wanted to make another player make a sound when you do something.

There are situations this could be used: I made a 'pickup' sound play when you collected a 5-sec firing Rocket in a mini challenge I made, but I had to make it play from the brick rather than the player who collected it, which meant it sounded strange if you clicked the container then jetted away.


No. I think it would be useful.

I believe he thinks you made an excruciatingly bad pun.
"Sounds good."

I didn't even notice that :cookieMonster:

So yeah, my most diabolical plans cannot set forth unless this is implemented.

So yeah, my most diabolical plans cannot set forth unless this is implemented.

Dare I ask what these may be?