Author Topic: Set Player Movement  (Read 4322 times)

Well... not exactly Dy mar...
It has just been said that it is impossible to change player datablock traits "on the fly" without separate datablocks.
The best that can come out of this is a datablock that is slower and can jump higher, simulating a low-gravity environment.

(maybe some variations of the shielded player as well?)

If nobody replies in a day I'm locking for being a difficult subject/suggestion.
Give some new ideas!

(also, it's Hallelujah)
=P

someone should come out with an invincable player  :P
If not already done...

on topic: ok... So a super slow high jumper? I would use.

Someone should come out with on touch set player in water events, along 

Off topic again: with that. Would be awsome for fake underwater builds...