Wait, what? Why would you need a second relay
?
Say you want to make a teleport to 2 seperate places. We will call the teleport brick "Tele", then the first location "Loc 1", and the 2nd "Loc 2". We want it so only the person in a control room be able to activate the teles.
-------KEY-------
(0) = Event Number
E/D = Enabled/Disabled
0/500 = Delay
So we need another 2 buttons. On the first button it would say:
(0) E 0 OnActivate>NamedBrick"Tele">FireRelay
The second button would be:
(0) E 0 OnActivate>NamedBrick"Tele">FireRelay2
As you cant target a brick to target the player, you need to use a relay to the brick telling it to enable a event that teleports the player. So the Tele brick would be:
(0) E 0 OnRelay>Self>SetEventEnabled>1 4>Checked
(1) D 0 OnPlayerTouch>NamedBrick"Loc1">SetPlayerTransform>North
(2) E 0 OnRelay2>Self>SetEventEnabled>3 5>Checked
(3) D 0 OnPlayerTouch>NamedBrick"Loc2">SetPlayerTransform>South
(4) D 500 OnPlayerTouch>Self>SetEventEnabled>1 4>Unchecked
(5) D 500 OnPlayerTouch>Self>SetEventEnabled>3 5>Unchecked
If you can understand this im supprised.