Author Topic: Player body mount point numbers?  (Read 1505 times)

Code: [Select]
WeaponImageName::OnMount(%args that are up there)
{
Parent::OnMount(%args);
%obj.playthread("armreadyboth",0);
}
And then for unmounting
Code: [Select]
WeaponImageName::OnUnmount(%args)
{
Parent::OnUnmount(%args);
%obj.playthread("Root",0);
}