Author Topic: vehicle key  (Read 617 times)

Hate noobs always driving your car?well someone should get off their lazy ass and make a key so that doesn't happpen

if they're driving your car, then un-trust them ._.

Get my Butterfly Knife and stab them out of the car.

We have a trust system for this you know.

I kinda like this idea, perhaps an event such as 'onBot / VehicleMount' that tells the vehicle spawn that a player entered the vehicle. Then, you could use variable checkers to kick them out if they don't have a key with the dismount event.

Heck, you could also use something like this for GTA type of things, like your 'legal rating' goes down when you drive a car you don't own.

just take them off your trusts

im talking about like when you want someone to help you build somthing but they start making and riding your vehicles thats what happeng to me

If you're host, go into mission editor and go to dynamic fields, or whatever, and then go a make it so it can't move, forget what field it's called.

disable all vehicles

/thread

I would like it for minigames but there is a way to brake into it would be cool to me but then some gta servers would prob go up a little

well this might be cool ill give it 5 out of 10

this would be cool for like an "escape" type rpg. EXAMPLE: your stuck in a place you have to try to get out.... finaly you find a car or a helicopter to ecscape... but whats this you need to go back in and find a key :P







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« Last Edit: August 17, 2009, 05:51:49 PM by lost477 »