What? Thats forever. And anyways, a gun could potentially kill a 64x64x64 cube. And also, that would have to be applied to EVERY SINGLE BRICK IN THE WHOLE ENTIRE BUILD.
0 onProjectileHit>fakeKillBrick [ ] [ ] [ ] [2]2000 onProjectileHit>setRendering [ ]2000 onProjectileHit>setRaycasting [ ]2000 onProjectileHit>setColliding [ ]or whatever
If someone could do this, that would be awesome!