Author Topic: Volume Meter for MUSIC  (Read 639 times)

This has been said 1 year ago and it just died but we need a volume meter for music to stop the 'Too Loud' message from appeaing, the volume meter could also decrease/Increase the volume radius on which to stop music from overlapping.
The volume meter could be used just like the Players Scale meter in the events..  but on a click of a brick it will make the music go to that volume from the volume meter that has been selected on eventing.

I added an image to show you an example.



Cheers, Matt

Currently, sounds in Blockland have a fixed volume and radius that can't be changed unless you want ten million new datablocks for every possible one.

so there is just no possible way this can be done, cleanly?

Not right now. Maybe with engine changes.

I should of known, engine changes...

Sound can only be played at the max of volume 1.

Nice Page stretch. Good idea too.

Sound can only be played at the max of volume 1.

Yeah, i am mainly aiming  to decrease the volume not increase... so i'm happy with that.