Poll

What do you think?

forget YES
3 (75%)
forget NO
0 (0%)
Meh....
0 (0%)
Shadow of the what?
0 (0%)
Sounds like a cool idea.
0 (0%)
I don't like it.
0 (0%)
They would be too big.
0 (0%)
They would cause A LOT of lag.
1 (25%)

Total Members Voted: 4

Author Topic: Shadow of The Colossus Mod  (Read 1490 times)

Shadow of The Colossus Mod

I think that there should be a Shadow of The Colossus mod. It would be epic.

There would be a wander playertype with a grab feature that only lasts so long.

There would be Agro model.

Some of the possible colossi



Valus:



Kuromori:



Hydrus:



Avion:



Malus:



Pelagia:



Maybe even some of the unreleased ones =O:



Or one (or two) of the small ones.

There should also be a better and more realistic sword and bow-and-arrow model too.

Maybe also a /callhorse function where the player shouts for Agro but if he's too far, he doesn't come.

Overall, I think this would be an epic, epic mod.
« Last Edit: January 25, 2010, 10:50:57 PM by MrBob00 »

Dude.
Look at your pictures. Specifically, one of the pictures with a person in it. Proportionally speaking, if you want the sizes to be accurate, some of the largest colossi would have to be the size of the kitchen table. It's just inconceivable.

Dude.
Look at your pictures. Specifically, one of the pictures with a person in it. Proportionally speaking, if you want the sizes to be accurate, some of the largest colossi would have to be the size of the kitchen table. It's just inconceivable.

Maybe make them smaller? What a concept!

Maybe make them smaller? What a concept!
Colossus.
It's in the name. If the COLOSSUS aren't COLOSAL, then the point is lost.

Colossus.
It's in the name. If the COLOSSUS aren't COLOSAL, then the point is lost.

True, but I mean, not too small.

But then again, they could be huge though. Maybe spawning them could be SA/Host/Etc. only because it may cause lag if there's too many. As long as there's not that much, it would be okay, right?

True, but I mean, not too small.

But then again, they could be huge though. Maybe spawning them could be SA/Host/Etc. only because it may cause lag if there's too many. As long as there's not that much, it would be okay, right?
Well, the main issue isn't really the size itself. It's the asthetics. When a model is made really big, the polygons become extremely obvious, making the model look poor. But these models START huge, so they would have to be extremely detailed. Like, several-tens-of-thousands-of-polygons detailed. A few hundred polies lag, so this would be absolutely deadly.

Well, the main issue isn't really the size itself. It's the asthetics. When a model is made really big, the polygons become extremely obvious, making the model look poor. But these models START huge, so they would have to be extremely detailed. Like, several-tens-of-thousands-of-polygons detailed. A few hundred polies lag, so this would be absolutely deadly.

Meh, I guess you're right. But again, they could maybe be smaller. Or something and then the players could shrink or- idk. I give up. :panda:

Meh, I guess you're right. But again, they could maybe be smaller. Or something and then the players could shrink or- idk. I give up.  :panda:
Yea, it' wasn't a bad idea at first thought, but it just doesn't work in Blockland. Sorry Broseph.

Yea, it' wasn't a bad idea at first thought, but it just doesn't work in Blockland. Sorry Broseph.

Itsk. I see you changed your name.



Your name is Kaptain now.
At what point was my name not Kaptain?

At what point was my name not Kaptain?

Hmmm.... I could've sworn it was Destiny.....

Osht, your avatars are just similar. <=) Sorry.  

:cookieMonster: