Author Topic: OnFakeKillBrickTouch  (Read 425 times)

It would be great if someone could make an OnFakeKillBrickTouch event so you could have fakekillbrick boulders that could destroy trees or bowling(when one pin hits another)

I hope someone would consider making this.

I don't think this is possible, as fake killing a brick enables it's physics, which is client sided...
If you want an effect like this just fake kill all the bricks and make sure they balance unless a boulder hits them.

Good idea, but I think it would be possible. The game knows when to make it stop when it collides with another brick, so just make it so when the fakekilled brick touches the other non fake killed brick, It not only collides with is, it fake kills it too.

It's not possible. The brick effects are completely client-sided and events are server sided.