Author Topic: Sellitem help  (Read 459 times)

I've been trying to figure out this for testing reasons, anyway, the only thing that's wrong is that no weapons are in the drop down menu.
Code: [Select]
function fxDTSBrick::sellItem(%brick, %item, %markup, %client)
{
if(isObject(%client.player) && !%client.player.serviceOrigin  && isObject(%brick))
{
%name = $CityRPG::prices::weapon::name[%item].uiName;

if(CitySO.minerals >= $CityRPG::prices::weapon::mineral[%item])
{
%client.player.serviceType = "item";
%client.player.serviceItem = %item;
%client.player.serviceFee = $CityRPG::prices::weapon::price[%item] + %markup;
%client.player.serviceMarkup = %markup;
%client.player.serviceOrigin = %brick;

messageClient(%client,'',"\c6A service is offering to sell you one \c3" @ %name SPC "\c6for \c3$" @ %client.player.serviceFee SPC "\c6.");
messageClient(%client,'',"\c6Accept with \c3/yes\c6, decline with \c3/no\c6.");
}
else
messageClient(%client, '', '\c6A service is trying to offer you %1 \c3%2\c6, but the city needs \c3%3\c6 more minerals to produce it!', CityRPG_DetectVowel(%name), %name, ($CityRPG::prices::weapon::mineral[%item] - CitySO.minerals));
}
else if(%client.player.serviceOrigin && %client.player.serviceOrigin != %brick)
messageClient(%client, '', "\c6You already have a charge request from another service! Type \c3/no\c6 to reject it.");
}
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C-C-C-Combo Breaker!

3 posts, please help.

You have to have the items in the list enabled on you're server.