registerSpecialVar(class,name,howtoget);
Class can be fxDtsBrick/gameConnection/Player/Vehicle/MinigameSO. In the future I will be making custom class support.
Name should be the name you access the value with.
Howtoget should be a piece of evaluation code that will be returned when the value is accessed.
For example: registerSpecialVar(GameConnection,"bl_id","%this.bl_id");
GameConnection means you use <var:client:*>
"bl_id" means you use <var:client:bl_id>
"%this.bl_id" means that the bl_id variable on a client will be returned.