Author Topic: Forced Free Look?  (Read 2236 times)

Is their anyway to force clients to "Free-Look" in a preset direction?

If this is possible, we can have a new 2D playertype.

Nope. Space Guy already looked into it.

Didn't MLD have a playertype that moved the camera to the side of the player? Or am I hallucinating?

Nope. Space Guy already looked into it.

OK then.

Would it be possible with an "easy" engine change?

Yes. MasterLegoDude made a 2D Mario mod with a working side veiw player and coins. But it failed.

Didn't MLD have a playertype that moved the camera to the side of the player? Or am I hallucinating?
It was done in a hackish way.

OK then.

Would it be possible with an "easy" engine change?
Most likely, however, that is beyond my say.

Most likely, however, that is beyond my say.

If it is, I was thinking we could maybe start a petition or something for Badspot to include it in the next update.

Do you mean kinda how the Age of Time player is when riding a horse?

Do you mean kinda how the Age of Time player is when riding a horse?
Not even close?

Could you recreate a Blocko minifig with the eye node off to the left or right facing the player, and just force 1st person?

Do you mean kinda how the Age of Time player is when riding a horse?

Open up blockland and hold the Z key. Then move your mouse.

Not even close?
Open up blockland and hold the Z key. Then move your mouse.
Yes, and in Age of Time, the passenger is forced into this mode.

Yes, and in Age of Time, the passenger is forced into this mode.
That's how vehicles are controlled. It's not freelook, it's driving.

That's how vehicles are controlled. It's not freelook, it's driving.
Yes, and in Age of Time, the passenger is forced into this mode.

That's how vehicles are controlled. It's not freelook, it's driving.
The horse is a armor. isn't it?