Author Topic: Player Scale Script  (Read 1258 times)

Ok.. so this?


function ScaleJetRayProjectile::Damage(%this,%col,%client,)
{
%col.setScale("0.1 0.1 0.1");
}

WAIT, I think I get it, so because I have "%client" as the 3rd arguement, I should make the line like so?
Code: [Select]
{
%client.setScale("0.1 0.1 0.1");
}

Try actually reading what I say.

Code: [Select]
{
%client.setScale("0.1 0.1 0.1");
}
I did this and it worked.