Author Topic: Change player look direction for player type [Resolved]  (Read 2817 times)

I'm trying to make a player type where the camera is above the player like in the Top Down Player, but slightly angled back, with the player still looking forward. Is this possible? Right now I have the camera angle right, but the player looks straight down.

« Last Edit: February 28, 2010, 03:59:10 AM by Regulith »

What do you mean by "Slightly Angled Back" ?
You mean, Like, looking down upon his head?

Look at the picture. I have that part right anyway, it's the way the playing is looking I need to fix.

Oh, you want it straight over the back?

with the player still looking forward

Right now I have the camera angle right

you want it to be at that angle with out having to bend over all the way?



Code: [Select]
datablock PlayerData(PlayerTestArmor : PlayerStandardArmor)
{
minJetEnergy = 0;
jetEnergyDrain = 0;
canJet = 0;
cameramaxdist = 15;
cameramindist = 0;
maxlookangle = 0;
cameratilt = 1.5;
maxlookangle = 100;
minlookangle = 100;
cameraMaxFov = 90;
thirdpersononly = 1;
jumpForce = 0 * 0;

uiName = "Test Player";
showEnergyBar = false;
};

Put cameratilt at something higher than 1.5.
Try like, 65 or something, if that don't work, -65.

What would the tilt have to do with it?
Put thes in there and mess with 'em for a bit Reg.
Code: [Select]
cameraVerticalOffset = 0;
cameraHorizontalOffset = 0;
And mess with those.

What would the tilt have to do with it?
Put thes in there and mess with 'em for a bit Reg.
Code: [Select]
cameraVerticalOffset = 0;
cameraHorizontalOffset = 0;
And mess with those.
He wants the camera looking down at the player.

No he doesn't..
He wants the exact same angle he has in the first picture, just standing straight up..

No he doesn't..
He wants the exact same angle he has in the first picture, just standing straight up..
He wants the player standing straight up, not the view.

He wants the exact same angle he has in the first picture, just standing straight up..