Author Topic: VCE Score  (Read 920 times)

What is the line for:
Onactivate -> Self -> Ifplayerscore -> blahdeblah
in VCE

I tried the guide thingy and <var:cl:score> didn't work


Example:

On activate>client>if value> <var:cl:score> = 5
On VariableTrue>client>bottomprint>WHOA,YOU HAVE 5 POINTS!

to use <var:cl:score>, I think you need to use the "client" section.

Ty...i'll test b4lock

(Auto inb4lock for all new replies)

reinforcements got it wrong, it's:
input>self>vce_ifvalue[<var:cl:score>[if][ammount][target lines]

Anyone got a printscreen of the events? It didn't work


Anyone got a printscreen of the events? It didn't work
print screen? you mean print events?

print screen? you mean print events?

No, screenshot - cntrl p

Onactivate -> Self -> Ifplayerscore -> blahdeblah
OnActivate -> Self -> VCEifValue -> <var:cl:score> -> blahdeblah

reinforcements got it wrong, it's:
input>self>vce_ifvalue[<var:cl:score>[if][ammount][target lines]
OnActivate -> Self -> VCEifValue -> <var:cl:score> -> blahdeblah
isn't that the same thing?
anywho, picture:


reinforcements got it wrong, it's:
input>self>vce_ifvalue[<var:cl:score>[if][ammount][target lines]
Target lines? What.

Better yet, do bottomPrint [<color:FFFF00>Score<color:FFFFFF>: <var:cl:score>] [3]