Author Topic: Brick Help  (Read 1553 times)

I want to make a sattellite thats made of a brick but how do I get it to go up in the air not me but the brick???

The default button for desktops is numpad +

The default button for desktops is numpad +

no i mean when tou press the brick it shoots up in the air

Events?

onActivate > Self > fakeKillBrick >
  • [50] [10]


Is that what you want?

No I mean when you click on the brick it goes flying up

without fake killing

Come on please help!

err... what?
so you want to have a brick move upward?
just use fakekill, or have a brick chain with dissapear events

I think he wants the brick to move itself in the grid, from the ground up via events.

nvm but how do I get it when I or any body else joins my minigame the players transport to a brick and shrink to 0.200


nvm but how do I get it when I or any body else joins my minigame the players transport to a brick and shrink to 0.200
Put on the minigame spawn brick: OnPlayerTouch>(The brick you want them to go to)>SetPlayerTransform
Then put this on the brick they transport to OnPlayerTouch>Player>SetPlayerScale> | l l l l l l l l

Does anybody have events like onminigamekill1 onminigamekill2 onminigamekill3 and so on so forth.If not can someone tell me how to when somebody gets a kill they get an item and when the get another kill they get a different weapon.Thanks  :cookieMonster:

use a loop, and varaibles, or onminigamekill and variables

What would the events be