Author Topic: l4d:the streets of terror  (Read 6988 times)

a new l4d place I'm building
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WHATS DONE
buildings:5%
Roads:20%
zombies:0.5%
weapons:50%(MOST are in safe house)
health/ammo/:0%
total progress:10%
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pics of doom.....not really of doom......
overview of streets

close up on first zombie/broken road/and safehouse(will hole weapons and health)

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update safe house(every minigame come with a pistol)
melee weapons

health lockers

primary weapons


« Last Edit: March 12, 2010, 06:57:13 PM by blockland101 »



Don't post until you've built something.

Roads do not count.

Ive been lurking for a long time now....
but you sir truly FAIL

How are is the road 100% done? There's hardly any.

How are is the road 100% done? There's hardly any.
i ment 20%

Too many weapons. Too many health lockers.

Too many weapons. Too many health lockers.
Plus, the safe house is not even close to finished. Look outside of it and look.

Plus, the safe house is not even close to finished. Look outside of it and look.
Well it is a WIP if you did not read the post...
WALLS FTW

Well it is a WIP if you did not read the post...
WALLS FTW
I did read it.
The only part of this place is that wall with a door. I can guess it "Teleports" you to the safe house.

1 zombie = .5% ? So by the time you finish there will be 200 zombies, you may want to rethink your percentages...heh

As I stated previously and will state again with clarifying statements
the builds seem to be getting both better and worse
but this build pretty much takes the cake...
in a bad way.
<Insert semi hiaku brought about from over consumption of sugar and a questionable level of consious thought also spell check>

Well, that is a really terrifying street.

i gonna have to say 2/10caus its not done but 5/10for idea