DAMN, not everybody is hearing the message, i mean, i hear my message, but they don't here they're message 3=
It still fails, it only messages the killer and the msg for everyone else is broken.
messageAllExcept(%sourceClient, -1, '', '\c2Message Here.');
somebody forgot to parent
Code: [Select]Parent::onDeath(%this, %sourceObject, %sourceClient, %damageType, %damLoc);
Parent::onDeath(%this, %sourceObject, %sourceClient, %damageType, %damLoc);
Fail.
http://dl.dropbox.com/u/551734/Add-Ons/Server_KillMessage.zip