Ah, knew it was either building or structure.
Probably not but it was still fun to build ^^
Anyone have any ideas and or tips on how to improve this idea in future versions? I was thinking of making seperate sections lead to different themed areas; Like, blue pipes would lead under water and use the oxygene mod- stuff like that.
Pipe maze DM.
This, plus have looping sections, using Setplayertransform events.
You should also, if possible, have about 2/3 levels with increasing difficulty.
Once you reach the end of the first level (The cake in this case) it should teleport you across to a new section of maze, which is larger, has more tunnels, and has more Dead-ends/looping sections and circles.
Each of the levels could have their own theme to them, as well.
And, if it's Mario inspired, I guess you could pick themes from it. Say, having like Bowsers Mansion, which would be grey with Lava Traps and things, as well as being darker and gloomy, if you use a nice Light-Pack.
For being simple, it's a great idea. If you were to just give it a bit more variety, and some more planning to it, I think it would prove to be really, really nice. As well as fun and a bit tricky here and there.
It would be just soo easy to have Easter Eggs in it, like secret rooms, or Traps that don't kill you, but rather say, teleport you, or lead to a new, mini-section of Maze, which can lead to bonus stuff/easter eggs.
Anyways, I like it, it has a lot of potential. I wish you luck with Apping.