I don't really understand... I don't know what all the Datablock names is.
Ill give you an example, taken from the Weapon_Gun - Server.cs Script.
Red = Datablock Name. (gunShellDebris)
Blue = Datablock Type. (Debris)
Purple = Datablock Declaration.
datablock DebrisData(gunShellDebris){
shapeFile = "./gunShell.dts";
lifetime = 2.0;
minSpinSpeed = -400.0;
maxSpinSpeed = 200.0;
elasticity = 0.5;
friction = 0.2;
numBounces = 3;
staticOnMaxBounce = true;
snapOnMaxBounce = false;
fade = true;
gravModifier = 2;
};
I probably explained that bad, but...