Poll

Does this TDM look good?

Smexy!
25 (75.8%)
Pretty good.
8 (24.2%)
Uhh, in the middle...
0 (0%)
Pretty bad.
0 (0%)
Terrible!
0 (0%)

Total Members Voted: 33

Author Topic: Nuclear Base TDM  (Read 4603 times)

Very very nice. I like the mood and the generators look smexy :3

The boxes and barrels are standard but still good. Keep making these man ^^

I dont like it people spawn kill like hell and trap you
That they do, but I'll just forcekill them. (I would kick them if Dglider would let me)

BTW, I have a creep lab too. Its neat, but nowhere close to being as creepy as this one, even though that one did have epic lighting. I just couldn't put so many fog emitters for fear of lag.

The fog is just four 64x64 baseplates put on top of the build with the Fog Weather emitter.

The fog is just four 64x64 baseplates put on top of the build with the Fog Weather emitter.
Right... Dglider did all the special FX.

The fog is just four 64x64 baseplates put on top of the build with the Fog Weather emitter.
Oh what?

Dammit, then I should do that.

Anyways, here's a method to stop spawnkilling:
Put a wall with a door in front of spawn zones, and the door has no events whatsoever. Name the door something, then on the side where the team spawns, put a 1x1x4 brick in front of the door, and make it no collision and rendering, but has raycasting. Event that to open and close the door, so people on the outside can't open it.

If you confus, PM me so I can make something to what I just said.

It looks nice, the lighting is great, but how does it function as a TDM? Any spawn killing/one way advantages?


It looks nice, the lighting is great, but how does it function as a TDM? Any spawn killing/one way advantages?
Well, I did add this thing that prevents spawnkilling and deletes the projectile. Soon I'm gonna make it so the other team can't get in that safety area and kill them with lightsabers.

It looks nice, the lighting is great, but how does it function as a TDM? Any spawn killing/one way advantages?
Well, the Invaders are closer to the not so hidden weapons, but the Elite Security have a good rally point and can hide and do a sneak attacks.

Very nice, I like the generator and the lighting in this build
Try giving your other builds more height maybe?
Sure, I could have 2 stories or something like that, bigger rooms, stuff like dat. Dglider is an ace at lighting. ;3

Well, I did add this thing that prevents spawnkilling and deletes the projectile. Soon I'm gonna make it so the other team can't get in that safety area and kill them with lightsabers.
WTF.

Star Wars never had nuclear generators. They had better stuff.

Can we get a pic of what the thing looks like on the outside

this is very good. But can you give some pics showing the outside?

Can we get a pic of what the thing looks like on the outside
There's nothing to see on the outside... unless you wanna see a big ugly box.

WTF.

Star Wars never had nuclear generators. They had better stuff.
Got any other futuristic hand to hand combat weapon?