Poll

Looking forward to Portal's Edge?

Yes!
49 (75.4%)
No.
8 (12.3%)
Sorta.
8 (12.3%)

Total Members Voted: 64

Author Topic: Alpha's Edge - Portal's Edge News 6/3/2010!  (Read 34369 times)

Name: Albatross
Reason: Looks fun, I could also help with the building, if needed.
ID: 13524

Stop stalking me Bird..

You just keep bumping topics to the top. :o

Name: Modeller
Reason: I love trying servers like that
ID: 13290


You spelled parkour wrong. Looks cool though.

I'll sign up!

Name (In Game): Brickybob
BLID: 11639
Availability: Any time this week.
Reason: I played the game, and this looks epic as the game itself!
« Last Edit: April 08, 2010, 01:10:12 PM by brickybob »

Same thing with mirrors edge, You jump, Do barrel rolls, Climb, wallrun, etc.
Just noticed on the video is said Now now when i meant it to be now for
Well yeah, but that's why mirror's edge was boring, it'd be cool if it was just an intense jumping challenge that you get around multiple ways.

Name: :D
Reason: Because I love Mirrors Edge, Blockland, and combinations. I also love Chalenges overall.
Id: 8339
Ex: I can help build if you want.

You spelled parkour wrong. Looks cool though.
Thanks Also Jimming still is spamming.
"Looks gay" - Jimming
Also Everyone seems good but orth has a HIGH chance
Public Beta to come in a bit
It might suck because of the player. It's tricky because it is 80% slippery
Please read the "help" To help me :c
« Last Edit: April 08, 2010, 04:51:04 PM by Alphadin »

I'm making a custom player type to be exactly like the game.

You can use it if you want when its done.

I'm making a custom player type to be exactly like the game.

You can use it if you want when its done.
I really just need a crouch sliding code, but thanks for the offer.
Code: [Select]
datablock PlayerData(PlayerRunnerArmor : PlayerStandardArmor)
{
   runForce = 70 * 10; //This is the problem. If I take this out, it won't slide while crouching.
   runEnergyDrain = 0;
   minRunEnergy = 0;
   maxForwardSpeed = 50;
   maxBackwardSpeed = 25;
   maxSideSpeed = 25;

   maxForwardCrouchSpeed = 10;
   maxBackwardCrouchSpeed = 5;
   maxSideCrouchSpeed = 5;

   jumpForce = 12 * 120; //4.3 * 120;
   jumpEnergyDrain = 0;
   minJumpEnergy = 0;
   jumpDelay = 0;

minJetEnergy = 0;
jetEnergyDrain = 0;
canJet = 0;

uiName = "Runner-Like Player";
showEnergyBar = false;

   runSurfaceAngle = 55;
   jumpSurfaceAngle = 55;
   firstpersononly = 1;
};
EDIT: At least make the turn better really.
« Last Edit: April 08, 2010, 06:32:32 PM by Alphadin »

I want my name on that there beta list

I want my name on that there beta list
Please read the OP first.

Name: phflack
Reason: i like challenges and are decent at them
Id: 6887