In short I was think of making a more realistic (fairer) version of the Rocket Launcher. I realize there already are a few variations, like the RPG-7 and such (which I though was on the Crapons list), but I wanted to make a rocket launcher type weapon that you could put in any TDM without ruining your game because everyone will just choose it and it'll turn into people going around firing rockets off at anything that moves.
So, I'll probably be creating a bigger, heavier rocket launcher that has more recoil and a longer reload time, possibly even limited shots per item, in an effort to balance it out with some of the more commonly accepted TDM/CTF weapons. Not to mention changing the damage on the new weapon so it doesn't allow you to super jump with it, as that just not only adds to, but doubles over the attraction of it over any other weapon that might be available. I'll probably be taking this change to practice modeling, as I didn't start too long ago, and will be making the projectile and weapon models over again.
So, can anyone think of any other rocket launcher type weapons that exist other than the RPG? And does this sound like a horrible idea?
tl;dr Anyone think I should make a more realistic (less overpowered/new models) version of the rocket launcher, so it might become a way to make a rocket launcher type weapon feasible in TDM type games without unbalancing classes and such?